Search Issue Tracker
Selecting a scripting sample in the CPU Profiler Timeline doesn't highli...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached Profi... Read more
Unity generates broken C# solution and project files if External Script ...
Steps:1. Open Editor2. In Edit/Preferences/External Tools select 'Open by file extension' as the External Script Editor3. Download a... Read more
All Console logs are not selected when using Select All option from Edit...
How to reproduce:1. Open user's "Console" project2. Open "SampleScene" Scene3. Enter Play Mode4. Open Console (Window->General-&g... Read more
Projector component incorrectly projects onto objects when X-axis rotati...
How to reproduce:1. Open the attached 'project-1246689.zip' project and load the 'SampleScene' scene2. In the Hierarchy window selec... Read more
Nested SerializeReference deserialization callbacks are called too soon
Steps to reproduce:1. Open User-supplied project2. Run the Tests in the Test Runner Expected: All tests passActual: SerializeRefernc... Read more
Editor crashes with Animator::CreateInternalControllerPlayable when Game...
How to reproduce:1. Open the attached Unusuall1.zip project2. Enter the Play mode in the game scene3. Select first level n the Game ... Read more
Script with non UTF-8 characters in its name will not open when opening ...
How to reproduce:1. Open user's attached "Accents" project2. In Project window right-click on "zzz.cs" and select Reimport3. In the ... Read more
[ECS] Entity Debugger Inspector does not validate Entity data when Buffe...
Reproduction steps:1. Open attached project "EntityInspector" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more
[iOS] Storyboard switches to portrait after a second when the device ori...
How to reproduce:1. Open the attached Storyboard.zip project2. Build for iOS and deploy the Xcode project to the device Expected: St... Read more
[Android] [Multi-display] Splash screen is not rendered in a full screen...
Steps to reproduce: 1) Download attached project and open in Unity2) Build the app3) Connect device via HDMI cable to the additional... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument