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[VFX] Specific mesh doesn't render if in the player if it's used within ...
Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more
[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts
Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more
Unhandled Exception on a specific script when converting byte list to array
To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line on... Read more
Default Button Press Point in the Input System Package settings is not u...
How to reproduce:1. Open the user's attached "PressPointTest" project2. Enter Play Mode3. Slowly press down the Right Trigger of you... Read more
Error message when importing a custom package
How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more
VFX Learning Templates contains links to missing Manual Pages
Steps to reproduce: Open the attached project Open HDRP_VFX_Learning_Templates Scene Select the Sample_Showcase object in the Hierar... Read more
Manual page on Skybox needs to be updated
6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more
"UnityEngine::UnityException" and "ALLOC_TEMP_MAIN has unfreed allocatio...
Steps to reproduce:1. Open the attached project “IN-131574”2. In Project window, open “Scene” → “SampleScene”3. Ensure Jobs -> Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled