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Editor crashes using Sony SmartAR in (SmartAR) H38f6376c0::H4e2259870::o...
How to reproduce: 1. Open user attached project. 2. Open scene 'ShootingTest' 3. Play the scene. 4. Editor crashes. Reproduced on: ... Read more
Projector shadow becomes darker when trail renderer or particles are in ...
Steps to reproduce: 1. Open the attached project. 2. Open 'Untitled' scene. 3. Press play. 4. Observe the shadows around the player... Read more
‘Node not supported’ error when adding an enum to int cast in VS tools f...
Steps to reproduce: 1. open user's attached project 2. open scene "Scene" 3. open Assets/Scripts/MyClass.cs in Visual Studio 4. plac... Read more
URIFormatExeception when invoking a remote event sink
Steps to reproduce: 1. Download attached project and open Unity project located at root/RemotingTest 2. Run root/RemotingTestServic... Read more
all keys with Input.GetButton() return true when language specific lette...
Steps to reproduce: 1. Open attached project 2. Build and run "Main" scene for WebGL 3. Switch to a language which has "[];',." keys... Read more
Application.systemLanguage returns original language even after changing it
Steps to reproduce: 1) open attached project 2) play on fresh Windows 7 where language was changed to english note: originally tes... Read more
[XboxOne][FeatureRequest] Add ability to change Supported Languages from...
I see: CSRAW internal static void SetSupportedLanguage (string language, bool enabled) The function is marked as internal in Play... Read more
[tvOS][Simulator] Empty project crashes on startup in tvOS simulator
Steps to reproduce: 1. Create new project 2. Switch to tvOS 3. Change 'Target SDK' to 'Simulator SDK' in build settings 4. Build an... Read more
iOSTargetOSVersion enum does not include latest versions of iOS
To reproduce: 1. Open any C# script 2. Inert this line: "int i = (int) UnityEditor.PlayerSettings.iOS.targetOSVersion.iOS_8_0;" 3. N... Read more
TagManager does not let to set the size of Layers.
Steps to reproduce: 1. Open attached project or create a new one. 2. Go to Edit->Project Settings -> Tags and Layers 3. In upper cor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects