Search Issue Tracker
[NetworkAnimator] Only first layer animations are synced through network
Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more
The Inspector window display will randomly shift upward into the top sec...
How to reproduce:1. Open the attached project "Invetris.zip"2. Open Assets/ItemsWeapons/Items/gun_6.asset Expected results: There is... Read more
Inconsistent Keyword Spacing in Sprite Shape Preferences Settings
Steps to reproduce: Create a new Unity project Navigate to Edit > Preferences > 2D Observe the SpriteShape keyword, also the L... Read more
Visual Script Graph window runs slowly because Object.FindObjectsOfType(...
Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more
[EventTrigger] EventTrigger does not trigger the events on WebGL builds
Steps to reproduce:1. Open the attached project(ProjetoTeste.rar)2. Open the principal.unity scene3. Go to Build Settings, switch pl... Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more
[macOS] Error "ArgumentOutOfRangeException" thrown when pasting a long t...
How to reproduce:1. Create a new Unity project2 Right-click on the Project window to open the Context menu3. In the context menu sea... Read more
9-Sliced Sprites do not scale correctly in UI Toolkit when Sprite Asset ...
Reproduction steps:1. Open user-submitted project2. Enter Play Mode Expected result: Two panels with identical backgrounds are displ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved