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[OverlapArea] Collider isn't detected in some positions
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Select "GameObject" in hierarchy and notice that its Y position ... Read more
[WebGL]Faulty audio pitching
-e: see title, works well in editor and standalone -repro--build and run attached project in webgl--walk around in the 1st level--NO... Read more
NetworkLobbyManager minPlayers not working with multiple players on a cl...
NetworkLobbyManager minPlayers not working with multiple players on a client. It appears to count connects, not players, so if a con... Read more
RectMask2D is not properly clipping/unclipping objects when an objects t...
To reproduce:1. Open "Example.unity" scene within the Editor.2. Press "Play".3. Set the Scene window's Shading Mode to "Wireframe" s... Read more
Tiny position changes when animating rotation
How to reproduce:1. Open the attached project and open "scene".02. Make sure the tool handle settings are set to "Pivot" and "Local"... Read more
Deleting Canvas with slider from prefab and applying changed, crashes Unity
How to reproduce:1. Create a new project2. Create empty game object, canvas with slider and make child of it3. Drag that game object... Read more
[iOS] Native windows can't be opened after app is moved to background
To Reproduce: 1. Build and deploy the attached project. (nativeDialogTest.zip)2. Click 'Show Default Store Product View' (might be n... Read more
[iOS] Portrait splash displayed incorrectly on iPads running iOS8/9
[iOS] Portrait splash displayed incorrectly on iPads running iOS8/9 There is no way to select different Portrait/Landscape Launch sc... Read more
[iOS] Append not working after the launch screen changes
To Reproduce: 1. Build attached (or any other project probably).2. Build again with Append.3. You'll get this error: ArgumentExcepti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified