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[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
"Unsupported type Vector2f" error appears when using SerializeReference ...
How to reproduce: 1. Open the user's attached project and SampleScene 2. In the Hierarchy window, select GameObject 3. In the Inspec... Read more
[Addressables] Remote Catalog cannot be downloaded when cached catalog.j...
How to reproduce: 1. Open the user's attached project and Scenes/Menu scene 2. In the Addressables Groups window, select Menu 3. ... Read more
[Addressables] CheckForCatalogUpdates returns Succeeded when Hosting ser...
How to reproduce: 1. Open the user's attached project 2. In the Addressables Hosting window, enable Addressables hosting 3. In the A... Read more
[Animation Rigging] Overlays in Animation Rigging are broken.
How to reproduce: 1. Open the attached '1345160.zip' project 2. Open the SampleScene 3. In the Hierarchy select the 'Cube' object 4.... Read more
[Android] Incremental GC isn't enabled when exporting a gradle project
Repro steps: 1. Open attached project "AndroidGradleIncrementalGCIssue" 2. Select Main Menu -> Tools -> Build With Gradle, which exp... Read more
[Android] Streaming a video can cause an app to hang/freeze when network...
Repro steps: 1. Open QA attached project 'repro_1341573' 2. Simulate bad network conditions for the device (https://jagt.github.io/c... Read more
[Mobile] Unity freezes after yield return in Coroutine
Reproduction steps: 1. Open the attached project "AssetLoadTest.zip" 2. Open the Scene "main" 3. Build and Run Expected result: The... Read more
[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...
How to reproduce: 1. Create a new Windows user with a name containing a space 2. Create a new Unity project 3. Select IL2CPP as the ... Read more
Error appears in the Console when using the Default Particle System's te...
How to reproduce: 1. Open the attached '1344356.zip' project 2. Open the SampleScene 3. In the Hierarchy select GameObject > Particl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene