Search Issue Tracker
[GLCore] Tessellation doesn't work on OpenGL while it works on Direct3D11
1. Download "OpenGLTessellationIssue.7z (12.7 MB)" project2. Open a scene called "ddd" (In which you will find 2 cubes, Red and Blue... Read more
'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...
How to reproduce:1. Open user-submitted project (BROKEN_COMPILER)2. Re-import the 'Gallery.cs' script and see the Console window Exp... Read more
[Editor] Null Reference exception thrown on changing scale factor of the...
Null Reference exception is thrown on changing scale factor of the screen from Window's display settings. Steps to reproduce:1. Crea... Read more
Error of InvalidOperationException appears when Mobile Notifications pac...
To reproduce:1. Create a new project2. Go to Package manager3. Install Mobile Notifications package Actual result: There is an error... Read more
Static Batching draw call regression since 2018.1.0a1
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Switch to landscape mode- Observe the fram... Read more
PackedMemorySnapshot does not get the typeDescription for a struct field...
Steps to reproduce:1. Download and open the attached project2. In the toolbar, select BugReport > Open TestCode Window3. Click "C... Read more
Linux player fails to build if there is a default icon assigned in the p...
To reproduce:1) Open attached project2) Make sure the "Default Icon" is set to something in Player Settings3) Build for Linux Expect... Read more
[WebGL] no actual error message for missing threading support in browser
-e: see title, it just throws various (depending on browser) errors which are not very helpful -repro:--open attached project--build... Read more
Unity crashes on PlayableTraverser::RootByType when playing back recorde...
How to reproduce:1. Open the attached owncloud project and open the "TestCrash" Scene2. Make sure that "Error Pause" is disabled in ... Read more
[WebGL] build with threading support fails to start in browser
-e: see title, tab freezes and errors are thrown -repro:--open attached project--build&run---chrome70 and FF65 with their respec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code