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[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more
Missing #pragma directives warnings appear in Inspector when including ....
Reproduction steps: 1. Open the attached project “IN-86995“2. In the Project Window in the Assets folder, click on the “ShaderInclud... Read more
log4net error is thrown when using .NET Standard 2.0 for Linux server bu...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
Fullscreen Windows Standalone player opens on first monitor instead of m...
Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more
Performance regression in URP template standalone build duration, shader...
Steps to reproduce:1. Create a new URP project2. Attempt to build standalone player on macOS Expected result: Project builds in a re... Read more
[WebGL] Scrolling causes random cursor jumps in chrome browser builds
Reproduction steps:1. Download the attached project2. Build the project to WebGL platform3. Open it with chrome4. Click on '2' to lo... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
Using -warnaserror with .net subset causes error CS0618
When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with er... Read more
[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader
How to reproduce:1. Build the attached project for iOS (link in description)2. Build & Run the project to a device via Xcode3. K... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow