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[HDRP] Obsolete warnings EditorSettings.disableCookiesInLightmapper on e...
In a clean project on open, you get these warnings. Unity 2020.2.0a9 with HDRP/staging 2020/04/23 Read more
[2D] Unable to click on/select Sprite Mask in Scene with Sprite Mask View
A Sprite Mask cannot be clicked on/selected in Scene when using Sprite Mask View 1. create a Sprite Mask2. select a Sprite to use fo... Read more
Reference to audio clip is lost when Editor loses focus
Reproduction steps: 1. Open the “CatsronautEdited” project2. Open the “Assets/GAME/Scenes/New Scene.unity” Scene3. In the Hierarchy ... Read more
[Android] Target Frame Rate cannot be set to 45 Hz on a 60 Hz device
How to reproduce:1. Open the attached “IN-40698” project2. In Edit → Project Settings → Player under Resolution and Presentation dis... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
[iOS] "UnityBatchPlayerLoop()" causes a freeze in the iOS application wh...
How to reproduce:1. Open the “ReproProject.zip“ project2. In the “File > Build Settings“ switch to the iOS module3. Build the Xco... Read more
Screen position starts from around 30,30 instead of 0,0 with mobile devices
Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more
[Memory Profiler] Allocated Size is smaller than Managed Size when obser...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more
Post Processing not getting correct render target when using Camera.SetR...
How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS