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[shaders] hlsl2glsl does not do implicit float4->float conversion in som...
"DECODE_EYEDEPTH(tex2D(_CameraDepthTexture,uv))" does not compile on hlsl2glsl platforms - error about no suitable conversion. But i... Read more
[Android] Development Player crashes on startup with Amazon Fire HD 6
The Development Player crashes on startup with Amazon Fire HD 6. Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
Unity attempts to load mono dlls even when in hidden directories
To reproduce:1. Open attached project2. Notice Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in th... Read more
Regression in Windows Download Assistant
In the Unity 5.2.0a4 Download Assistant (from http://beta.unity3d.com/download/7747a2c50081/download.html), select all options and p... Read more
Text on UI gets scrambled
Open the Car scene in the Standard Assets project (also attached here).Press Play and then press Esc to go to the main menu.In all U... Read more
Cloud, Add Effect, Import Window buttons are broken after docking NSL Mu...
Steps to reproduce : - import the NSL Music Composer package from the Asset Store- open the 4 custom window from the package- dock i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects