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Crash on PhysicsScene2D::IgnoreCollision_Binding when passing GetCompone...
How to reproduce:1. Open the "Physics2D Ignore Collision crash.zip" project2. Open the "SampleScene.unity" scene3. Press Play Actual... Read more
Building with il2cpp, arm64, and daydream/cardboard causes unresponsive ...
How to reproduce:1) Create a new project.2) Import the googlevr unity package 1.170.0 (https://github.com/googlevr/gvr-unity-sdk/rel... Read more
Shader Graph - Term "Shader Graph" is not capitalized correctly when sho...
If you attempt to close a Shader Graph asset without saving changes, you will be presented with the following message: "Do you want ... Read more
[Android][VideoPlayer] A new frame isn’t drawn when seeking a paused vid...
Repro steps:1. Open user attached project2. Build and Run on Android3. Find video “BZ 220”4. “Download Video” -> “Prepare Video” ... Read more
Canvas Image element is not centered when created along with the Canvas
To reproduce:1. Open any or create a new project2. In a scene with no Canvas create UI -> Image Expected behavior: The Image is a... Read more
Shader Graph - Color Nodes change size when their color and alpha are ch...
When you adjust the color values or alpha of a color node, the node will change size on the graph. This is fixed by closing the grap... Read more
[Editor] Null Reference Exception occurs on creating a new color preset ...
Null Reference Exception occurs on creating a new color preset library. Steps to reproduce :1. Open the attached project or create n... Read more
The text turns black when CollectDependencies on PlayModeStateChange.Exi...
How to reproduce:1. Open "BlackTextRepro.zip" project2. Open TestScene3. Enter Play Mode Expected: Text stays the same color.Actual:... Read more
Shader Graph - Preview collapse button isn't displayed properly when exi...
If you are hovering over a node preview and open the context menu, then click back into the node preview, the preview collapse butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code