Search Issue Tracker

0
votes
Duplicate

Different parts of wheelcollider scale differently

Physics

-

Aug 26, 2015

-

Version/s: 5.2.0f2

To reproduce:1. Open attached project2. Open test.unity scene3. Scale the Cube game object using X axis (red)Expected result: Wheel ... Read more

3
votes
Fixed
0
votes
Fixed

[StretchedBillboard] Particles with zero speed aren't drawn

Shuriken

-

Aug 26, 2015

-

Version/s: 5.1.2f1

Reproductions steps:1. Open attached project2. Open scene main3. Select the Particle System in the Hierarchy to start it simulating.... Read more

0
votes
Duplicate

Creating 2D animation doesn't ask how to name and where to save controll...

Animation Window

-

Aug 24, 2015

-

Version/s: 5.1.2f1

How to reproduce:1. Create a new Unity project2. Create few folders3. Open the attached "Spritesheet.png" and place to one of the fo... Read more

0
votes
By Design

[AssetBundles] Behaviors referenced in parent bundle are not available a...

Asset Bundles

-

Feb 13, 2015

-

Version/s: 5.0.0f1

To Reproduce: 1. Click '+Bug Test: Build the Bundles' in menu.2. Run 'DemoScene' in Editor.3. Observe that GetComponent fails to fin... Read more

0
votes
By Design

[PluginImporter,iOS] Native plugins in 'Plugins/ios/overwrite' ignore Pl...

iOS

-

Aug 26, 2015

-

Version/s: 5.2.0f2

To Reproduce: 1. Open the project attached to the comment (722682_repro.zip). Select all plugins in 'overwrite' folder and disable i... Read more

1
votes
Postponed

Linq orderby bug

Mono

-

Aug 27, 2015

-

Version/s: 5.1.3f1

To reproduce:1. Open attached project2. Run test scene3. Check the console. Notice that S2 is returned before S1. .NET returns s1 th... Read more

0
votes
By Design

[Sprites] Spite.Create() takes more time if rect is 33x33 compared to 31x31

2D

-

Aug 27, 2015

-

Version/s: 5.1.3f1

Reproduction steps:1. Open attached project2. Open "TestScene" scene3. Open test.cs and uncomment "areaOfSliceInTextureToDraw = new ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.