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[ECS] After changing values of 2 systems in the Transform system, all fo...
Reproduction steps: 1. Open "CopyScale.zip" project2. Open "SampleScene"3. Select "GameObject" in the Hierarchy window4. In the Insp... Read more
[ECS] After changing some "Rotation Component" value, Transform system g...
Reproduction steps: 1. Open "CopyScale.zip" project2. Open "SampleScene"3. Select "GameObject" in the Hierarchy window4. In the Insp... Read more
Rich text tags generate vertices when adding rich text to the text field
To reproduce:1. Open user's attached project "RichTextVertCount.zip"2. In Game view, enable Statistics window3. Try inputing differe... Read more
Crash on DoRenderLoop if Scene View is open when opening Occlusion window
How to reproduce:1. Open the attached project2. Open the "FirstScene.unity" scene3. Open the Occlusion window4. Make sure both Scene... Read more
TimelineEditor.inspectedDirector.played event isn't called after enterin...
How to reproduce:1. Open the attached project2. Open Timeline window3. Select "TimelineA" object in the Timeline4. Play the Timeline... Read more
[macOS][Metal] A blue shadow appears under the cursor when playing Stand...
Steps:1. Open attached project ("macbookair-small.zip")2. Make sure Metal API is set as Graphics API for build3. Build for macOS Sta... Read more
Crash in vk::ScratchBuffer::Reserve when particle collision is active in...
Steps to reproduce: 1) Download attached project and open in Unity2) Press Play3) Go to particles collision scene4) Leave Unity Idle... Read more
Editor crashes if there are too many scripts loaded
Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opensActual Result: Editor crashes on i... Read more
[iOS][Vuforia] Background Video plays upside on iPads down after Applica...
Steps:1. Build and Run project from ownCloud on iPad Pro2. On device: click button "Load"3. Click Home button4. Open multitasking pa... Read more
Crash on memset when passing integer instead of array to NativeArray con...
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Press Play4. If Unity didn't crash, wait a bit Actual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open