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Unity fails to generate proper VS2013 solution when there's umlauts in t...
-e Unity fails to generate proper VS2013 solution when there's umlauts in the path to the Unity project -repro:- have unity project ... Read more
Unity Analytics 1.8 not working with WSA 8.1 or WP 8.1
Reproduced on 5.0.0f1, 5.0.0f4; Repro steps:1. open project "AsUnityAnalytics.zip";2. try to build to WSA (8.1 or phone 8.1) platfor... Read more
[AssetBundles] Streamed scenes don't draw layered UI in canvases correctly
How to reproduce: 1. Open attached project2. Open scene1.unity- Scene contains a simple canvas with a single button and some text- T... Read more
Meshes with quad topology are corrupted on OGLES devices
Meshes that are built with MeshTopology.Quads are corrupted on OpenGL ES devices (iOS and Android). It seems that quads are not conv... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more
Rect transform values change when changing image properties in the anima...
The top and botton values of rect transform are slowly incrementing when changing UI Image's alpha channel in the animation Steps to... Read more
[Mac-only] Color picker shows black only in linear mode
Open the test scene in the attached project and select the Emission color for the only Material in it. Color picker looks black wher... Read more
Color Picking with the Eye Dropper isn't working anymore (OSX issue only)
The eye dropper gets stuck on the first color it picks no matter what you keep moving your mouse over. Also, there is no eyedropper ... Read more
Changes to ColorUsageAttribute are not immediately reflected in Color Pi...
- Put these lines into a script:[ColorUsageAttribute(true, true, -5, 5, -5, 5)]public Color myColor;- Attach the script to game obje... Read more
Sometimes newly created UI elements have suboptimal position assigned
Steps to reproduce:1. Open any project2. Create a new scene3. Create new UI element. For example, a Button. It might have initial po... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch