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Crash when MenuItem calls a method with a generic parameter
Steps to reproduce: 1. Open attached project "MenuItemcrash.zip"2. Click on menu "Assets/Create/AI/Aim Towards Player AI" and observ... Read more
Creating a prefab from object which has rigidbody and MonoBehaviour with...
Steps to reproduce: 1. Open "RigidbodyCrash.zip" project2. Open scene "bug"3. Drag "GameObject" from hierarchy to project tab to cre... Read more
[iOS] Launch Screen Fill Percentage text doesn't fit
In "Player Setting/Splash Image/Launch Screen" See attached screenshot. Read more
Editor crashes when passing null object to UnityEditor.Undo.DestroyObjec...
Just call UnityEditor.Undo.DestroyObjectImmediate (null); in the Start() method of a script attached to a GameObject and Unity will ... Read more
[iOS] WWW requests not working on iOS9
To Reproduce: 1. Deploy the attached project to an iOS9 device.2. Observe that progress is www.progress is stuck on zero and the req... Read more
[iOS] Handheld.PlayFullScreenMovie is not working on 5.2
To Reproduce: 1. Deploy the attached project.2. Observe that none of the videos can be found. When calling Handheld.PlayFullScreenMo... Read more
Setting frame rate of AnimationClip to 0 crashes unity
Steps to reproduce: 1. Open attached project ("AnimationClipCrash");2. Open scene "bug"3. Run it Note: SetFrameRate.cs sets Animatio... Read more
[Windows] Multibyte characters in the company/product name are wrongly e...
Using multibyte characters (e.g. Chinese, Japanese and Korean) in the company name (PlayerSettings.companyName) and the product name... Read more
Graphics ThreadedDisplayList::Patch crash opening a scene (5.2 regression)
To reproduce:1. Open attached project2. Open track scene3. Click on anything4. Editor crashes Read more
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