Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.1.2f1
Issue ID
719519
Regression
No
Setting frame rate of AnimationClip to 0 crashes unity
Steps to reproduce:
1. Open attached project ("AnimationClipCrash");
2. Open scene "bug"
3. Run it
Note: SetFrameRate.cs sets AnimationClip.frameRate to 0.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment