Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.0b3
Issue ID
718332
Regression
No
Editor crashes when passing null object to UnityEditor.Undo.DestroyObjectImmediate
Just call UnityEditor.Undo.DestroyObjectImmediate (null); in the Start() method of a script attached to a GameObject and Unity will crash.
Not a regression. Verified reproducible in Unity 5.0, 5.1, 5.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
This is a duplicate of issue #701370