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1
votes
Fixed

Bake Visibility job failure

Global Illumination

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Jan 27, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "E1M1-Tutorial10" scene;3. Bake lights. Expected result: Editor doesn't freeze when ba... Read more

0
votes
Won't Fix

The expansion behavior is not the same as in CSS when used with VisualEl...

UI Toolkit Framework

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Apr 13, 2023

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Version/s: 2022.2.15f1, 2023.1.0b12, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached project "UIToolkit Styles Bugs.zip"2. Open Assets/Expansion.uxml3. Select "#expand-to-child-si... Read more

0
votes
Fixed

GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...

Progressive Lightmapper

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May 30, 2022

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Version/s: 2020.3.34f1, 2021.3.15f1

Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more

0
votes
Fixed

Project name update delayed in All Assets → Projects list

Package: Asset Manager

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Sep 16, 2025

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Version/s: 1.7.0

Steps to reproduce: Go to cloud "Asset Manager -> Manage Projects -> Select project -> Settings ->Settings" Click the "E... Read more

0
votes
Fixed

[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...

Package: Scriptable Render Pipeline HD

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Oct 08, 2019

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Version/s: 7.1.2, 6.9.1

Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more

0
votes
Duplicate

“Assertion failed on expression” error throw when selecting Material imp...

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May 14, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1

Steps to reproduce:1. Create new Unity project (URP Template)2. Import VFX Graph Package to the project3. Import “Learning Templates... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

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Feb 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more

0
votes
Won't Fix

Terrain shaders aren't loaded in 2021.3 builds and above when loading as...

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Mar 13, 2023

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Version/s: 2021.3.17f1

How to reproduce: Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m_Det... Read more

0
votes
Fixed

Crash when changing large asset's Mesh Compression

Asset Importers

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May 24, 2022

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Version/s: 2020.3.23f1, 2021.3.5f1, 2022.1.0b1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more

0
votes
Won't Fix

TryGetValueFromBag does not return false when used on a UxmlTypeAttribut...

UI Toolkit Controls

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Apr 03, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached Project "TypeTest" and load Scene "SampleScene"2. Observe the Console Expected result: No erro... Read more

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