Search Issue Tracker

0
votes
By Design

[Build] [UI] Fullscreen toggle requires second click

WebGL

-

Jul 28, 2015

-

Version/s: 5.2.0b4

Repro steps:1) Open project and build scene fullscreen_bug for WebGL2) Click the button in the right upper corner of player and noti... Read more

2
votes
By Design

Going Fullscreen on mac doesn't notify build of size change

MacOS

-

Jul 23, 2015

-

Version/s: 5.1.2p1

To reproduce: 1) Download and open project2) Build and run for OS X3) Press the fullscreen button (green button on the corner of app... Read more

0
votes
By Design

The brush to paint terrain does not correspond with the mouse position

Terrain

-

Jul 28, 2015

-

Version/s: 5.2.0b4

To reproduce:1. Open attached project2. Open Untitled scene3. Select terrain4. Select Paint details5. Try to paint cubesExpected res... Read more

2
votes
Duplicate

[Shadow] Non shadowed areas on the asymetrical rendering.

Shadows/Lights

-

Jul 23, 2015

-

Version/s: 5.1.1p4

Steps to reproduce: 1. Open the attached project2. Open and play scene 'Shadows'3. Notice shadows look as expected4. On the script U... Read more

0
votes
Fixed

[Shaders][Gles] Legacy/Diffuse shader doesn't work with Gles2/3 on iOS

Shaders

-

Jul 27, 2015

-

Version/s: 5.2.0b4

To Reproduce: 1. Import the attached package into a new project.2. Build for gles2 and gles3 devices. Works fine on Metal Read more

0
votes
By Design

[Android][Camera] Using camera that is set not to clear flags causes maj...

Android

-

Jul 12, 2015

-

Version/s: 5.1.1f1

Using camera that is set not to clear flags causes major artifacts after rotating a device. Read more

0
votes
Fixed

App flickers on slower devices in task switcher

iOS

-

Jul 21, 2015

-

Version/s: 5.1.2f1

To reproduce: 1) Download and open project (attached stripped down version)2) Build and run on iOS3) Double press the home button to... Read more

0
votes
Fixed

[Materials] Material file content is non-deterministic in Editor - order...

Graphics - General

-

Jul 28, 2015

-

Version/s: 4.6.4p2

Reproduction steps:1) Load the UnstableBundles project2) Immediately Exit Unity Editor (these two steps are important because it ens... Read more

0
votes
Fixed

FindAssets(..) does not return all assets with the t:Object query

Editor - Other

-

Jul 28, 2015

-

Version/s: 5.1.1p4

Steps to reproduce: 1. Open attached project (715798.zip)2. Open script "Assets/Find.cs" and notice that it uses FindAssets("t:Objec... Read more

1
votes
Fixed

[PolygonCollider2D] Collider generated during runtime produces incorrect...

Physics2D

-

Jul 29, 2015

-

Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Open scene "RuntimeGeneratedCollider"3. Make sure that Game window has Gizmos enabled... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.