Search Issue Tracker

1
votes
Fixed

[TreeCreator] tree's nodes don't have parameters

Terrain

-

Jun 20, 2015

-

Version/s: 5.1.0p1

How to reproduce:1. Create a new project2. Create a Tree3. Select the node in the inspector4. Notice that parameters are missing5. Y... Read more

0
votes
Fixed

[Perforce] Unity deletes contents of p4tickets.txt if no password supplied

Version Control

-

Jun 17, 2015

-

Version/s: 5.0.1f1

To Reproduce: 1. Connect to a password protected p4 server with p4v.2. Create an empty project in Unity, set VC to Perforce add conn... Read more

7
votes
Fixed

Unity 5.1.1 broke Input.GetKey for Linux standalone

Linux

-

Jun 21, 2015

-

Version/s: 5.1.1p1

-e: seems like the keys are never released -repro:--import attached scene--play in editor--press up or down key--notice it is shown ... Read more

8
votes
Fixed

Input field value changed broken behavior on mobile devices

UI

-

Jun 19, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Open and play the scene3. Select the first input field4. Enter some text5. Notice... Read more

0
votes
Fixed

[Hinge Joint] If Connected Body is disabled crashes on object enable

Physics

-

Jun 22, 2015

-

Version/s: 5.1.1f1

Enabling game object, which has hinge joint and joint's connected body is other disabled game object crashes editor. Steps to reprod... Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

-

Jun 22, 2015

-

Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more

1
votes
By Design

[DefaultProbe] Skybox ambient doesn't work if scene is not baked unlike ...

Progressive Lightmapper

-

Jun 22, 2015

-

Version/s: 5.2.0a3

To reproduce:1. Open attached project2. Run scene 13. Change ambient intensity4. Notice that it isn't applied when set to skybox if ... Read more

0
votes
Fixed

[Ambient] Allow higher than 1 ambient intensity

Global Illumination

-

Jun 22, 2015

-

Version/s: 5.2.0a3

Currently ambient is limited to 1 and users would like to have it higher to control ambient intensity better. Especially needed for ... Read more

0
votes
Fixed

[FixedTimestep][LimitVelocityOverTime] The size of Particle system in ed...

Shuriken

-

Jun 18, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project ("ParticleBug.zip")2. Open scene "ParticleBug"3. Go to "Edit > Project settings >... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.