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0
votes
Won't Fix

Scriptable object instance causes crash

Scripting

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Jul 20, 2015

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Version/s: 5.1.2f1

To reproduce:1. Open attached project2. Open Game scene3. Press play4. Editor crashes Read more

3
votes
Fixed

[Tegra]Enabling dynamic batching crashes apps on Tegra K1-32

Android

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Jul 14, 2015

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Version/s: 5.1.1p4

Apps on Tegra K1 devices crash if dynamic batching was enabled in Player Settings Read more

0
votes
Not Reproducible

[Standard] Cloned instance of a material doesn't have Emmision value unt...

Graphics - General

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Jul 20, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Run it and notice that after two seconds color of the cube change... Read more

4
votes
Fixed

[Perf][Editor] Don't run hashing and updates if there is nothing to bake...

Global Illumination

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Jul 21, 2015

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Version/s:

We run hashing even if GI is unticked in the lighting window. Read more

0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

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Jul 21, 2015

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Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more

0
votes
Fixed

Editor Crashes on Stopping Scene Playback with Native Plugin which calls...

Scripting

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May 21, 2015

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Version/s: 5.0.1f1

Project Steps: 1. Play scene "test".2. Brace yourself crash is coming... Read more

0
votes
Fixed

[GLES][GLCORE] DepthOfField deosn't work

Graphics - General

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Jul 21, 2015

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Version/s: 5.1.2f1

Info: Depth of Field from standard package doesn't work as it should be in opengl core it only whitens the area. Other post effect w... Read more

0
votes
Won't Fix

Large number of cutout(alpha-test) objects causes lower performance on M...

iOS

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Jul 21, 2015

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Version/s: 4.6.7f1

To reproduce: 1) Download and open project2) Build lightmap (just to see the issue more clearly)3) Build and run on iOS with Metal g... Read more

0
votes
Won't Fix

[iOS] Target Resolution setting is in 'Other settings', not in 'Resoluti...

iOS

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Jul 21, 2015

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Version/s: 5.2.0b3

I think that was always this way, but it might be a good idea to move it to 'Resolution and Presentation' firstly because due to the... Read more

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