Search Issue Tracker
Fixed in 5.3.3
Votes
4
Found in
Issue ID
713678
Regression
No
[Perf][Editor] Don't run hashing and updates if there is nothing to bake/precompute.
We run hashing even if GI is unticked in the lighting window.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Emojis with different skin tone options show incorrectly when "Multi Atlas Textures" is enabled in the Font Asset Properties
- Eyedropper Tool Shows Black Square UI Artifact on Cursor (Ubuntu)
- Some Emoji and Ligature sequences containing Variant Selectors are misinterpreted
- Errors “Render Graph Execution error” and "KeyNotFoundException" are thrown and Scene/Game views are not rendered when RenderGraphBuilder has AsyncCompute enabled
- Separation Line is used at the bottom of Prefab dropdown options when there is nothing to separate
BlackMill-Games
Nov 04, 2015 13:37
This is absolutely crippling the workflow of big scenes with lots of objects.