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Won't Fix

Votes

0

Found in

4.6.7f1

Issue ID

713641

Regression

No

Large number of cutout(alpha-test) objects causes lower performance on Metal

iOS

-

To reproduce:

1) Download and open project
2) Build lightmap (just to see the issue more clearly)
3) Build and run on iOS with Metal graphics api
4) Notice fps is at 15fps
5) Rebuild with GLES 3.0 graphics
6) Notice fps is at 60

Reproduced on 4.6.7p2, 5.1.2f1 using iPad mini 2 (8.4), iPad Air (8.1.1)
Doesn't reproduce on iPhone 6+ (8.0)

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