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Visual Studio Code can't start debug, because "Multiple targets ... runn...
Reproduction steps: 1. Create a New Project 2. Create a Script and open it with Visual Studio Code 3. Try to debug Expected Result... Read more
Ping.DestroyPing crashes the Editor in Ping::Release
To reproduce: 1. Open the project, attached by the user (PingCrash.zip) 2. Open the "Main" scene 3. Enter Play mode 4. Wait for 5 s... Read more
[VCS] Connection detail fields show up empty after values have been set
Steps to reproduce: 1. Create new project in perforce workspace 2. Enable VCS perforce integration in editor settings 3. Enter valu... Read more
[UI] Skybox material is retained even after being removed from lighting ...
Steps to reproduce: 1. Create a new project, or alternatively download SkyboxBug.zip project 2. Open the Lighting Settings window 3.... Read more
Unity Remote Setting Learn more link is leading to a non existing web page
How to reproduce: 1. Open "New Unity Project(21)" 2. Enter Window -> Unity Analytics -> Remote Settings 3. Click on Learn more Exp... Read more
[VCS] Entering work offline mode while files are still being updated lea...
Steps to reproduce: 1. Create new project 2. Add few textures to it 3. Connect to perforce and submit files 4. Open editor settings... Read more
[Android] Gradle build fails if Keystore/Key password contains a single/...
1. Open the attached "QuoteKeystoreBug" project 2. Go to File --> Build Settings --> Publishing Settings 3. Browse for "WithQuotes"... Read more
Editor crashes with 'CheckDisalowAllocation' exception due to Cache Files
Editor crashes while stopping Standard_MapsAndMode scene of UTF_Suites_GraphicsGeneral. Steps to Reproduce: 1. Download the UTF_Sui... Read more
[Windows] UnityWebRequest and WWW not handling Content-Encoding header
How to reproduce: 1. Download attached project and open "Launcher" Scene 2. Enter Play mode and hit "Start Request" button with "Use... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset