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0
votes
Duplicate

[IL2CPP] Stripping Unity.Analytics fails for iOS builds with fatal Mono ...

IL2CPP

-

Mar 30, 2017

-

Version/s: 5.5.1p4

Steps to reproduce:1) Open the attached project (OC link).2) Build for iOS. The build takes a very long time and fails with a fatal ... Read more

0
votes
Won't Fix

Shader division by integer crashes Unity

Shaders

-

Apr 09, 2017

-

Version/s: 5.6.0f1

Reproduction steps:1. Open the attached project "Alex Portfolio.zip";2. Open the Water.shader file;3. Find 50 line in the code and u... Read more

0
votes
Fixed

"vertexHelper.AddUIVertexTriangleStream" method throws "Mesh.uv3 is out ...

uGUI

-

Apr 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open ScrollRectErrorReduced project2. Open UI-scene scene3. Press Play4. Press Missions button5. Observe cons... Read more

1
votes
Duplicate

Anima2D: moving a bone in the animator and then undoing it causes an ass...

Animation

-

Apr 09, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "kitchen.zip";2. Select Anima2D component of WeabooAnima2DTest;3. Open up Animation ... Read more

0
votes
Fixed

InvalidOperationException and Assert thrown when the Asset Store window ...

Editor - Other

-

Apr 10, 2017

-

Version/s: 2017.1.0a5

Steps to reproduce: 1. Open empty project2. Open Asset Store window3. Switch between A$ and Game View OR click 'Play' while the A$ w... Read more

0
votes
Duplicate

All animation events are called at the same frame when using UnityEngine...

Animation

-

Apr 06, 2017

-

Version/s: 5.5.0f3

To reproduce: 1. Open the attached project2. Press play3. Observe the console Expected: animation events should not be played at all... Read more

1
votes
Fixed

[iOS] Appending builds with different target devices results in FileNotF...

iOS

-

Apr 06, 2017

-

Version/s: 5.5.2p2

When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more

2
votes
Fixed

Rendering doesn't execute on multiple cores when Graphics Jobs are enabled

DirectX12

-

Apr 05, 2017

-

Version/s: 5.6.0f2

To reproduce: 1. Open attached project2. Build standalone project with Graphics Jobs enabled and graphics API set to Direct3D123. Op... Read more

0
votes
Fixed

BoxCollider Size values get multiplied by 2 when using EditorJsonUtility...

Scripting

-

Apr 06, 2017

-

Version/s: 5.6.0f3

When using "UnityEditor.EditorJsonUtility.FromJsonOverwrite" with a BoxCollider, the Size values of the BoxCollider component get tw... Read more

0
votes
Not Reproducible

[HoloLens] Editor crashes after connecting to remote device after using ...

VR

-

Apr 10, 2017

-

Version/s: 5.5.2f1

Steps to reproduce:1. Create a new Unity project2. Switch platform to WSA and check Virtual Reality supported in the project setting... Read more

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