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"Create New SpriteRenderer Preset ..." function is presented with search...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
GPU instancing is not working with procedurally generated meshes
Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more
Custom DownloadHandlerScript doesn't work when a medium or high strippin...
Reproduction steps:1. Open the attached project “DownloadHandlerBug“2. Change the Stripping Level to High (Edit>Project Settings&... Read more
IK is reversed after playing an Animation in Timeline when character has...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
Crash in PhysicsManager2D::PreSolve
In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce:1. Open user provided project2.... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more
[Toolchain][Windows] "Failed to initialize sysroot" error spam when Impo...
Reproduction steps:1. Open a new or an existing project2. Import the Toolchain package by editing the manifest.json file of the proj... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more
Script Component is duplicated when dragging and dropping onto a GameObj...
How to reproduce:1. Create a new project2. Create a new Script3. Select any GameObject in the Hierarchy4. Drag and drop the Script i... Read more
[HDRP] HDRP/Hair is affected by out of range area light.
Steps to reproduce: 1. Open "OutdoorsScene" in the attached project 2. Look at the rendering in scene or game view Actual results: !... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow