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0
votes
By Design

Meshes cannot be read during import process when running in batch mode

Mesh

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Dec 13, 2022

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Version/s: 2021.3.14f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a20

Steps to reproduce:1. Download the “BatchModeRO” project2. Open Command Prompt window3. Go to the Unity version folder (eg. cd c:\Pr... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

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Oct 07, 2019

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Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

0
votes
Won't Fix

Window title "BuildAutomationModalWindow" misses spaces between the words

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Jan 21, 2025

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Version/s: 6000.1.0b3

Steps to reproduce: Install 6000.1.0b3 with the "Web Build Support" module Create a new project Go to "File" ->"Build Profiles" V... Read more

0
votes
Fixed

[Win7] Getting "Failed to determine current display mode" errors when op...

Windows

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Jun 06, 2022

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Version/s: 2022.2.0a16

To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more

0
votes
Won't Fix

Scene file spikes in size

Scene Tooling

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Mar 20, 2023

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Version/s: 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the “ProjectBackExtension” in a file explorer2. Navigate to “Assets/_Project/_Artem/Scenes/RestoredScenes... Read more

0
votes
Fixed

User has the option to Delete a Context Block inside the Master Stack wh...

ShaderGraph

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Jul 18, 2024

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Version/s: 2021.3.41f1, 2022.3.38f1, 6000.0.12f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Create or open a Project with the Shader Graph installed Create or open a Shader Graph Select either the Vertex ... Read more

0
votes
By Design

[Android] Application.systemLanguage does not update after changing lang...

Mobile

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Nov 29, 2019

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Version/s: 2019.2.12f1, 2020.1

To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

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Oct 21, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

0
votes
Fixed

GetSiblingIndex() inside onDestroy() returns number of sibling GameObejc...

Scene Management

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Sep 22, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the attached "Sibling" project2. Open the "SampelScene" Scene3. In the Hierarchy select the "0" GameObject ... Read more

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