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[iOS] [BLOCKING] CameraCapture.mm script causing STATIC_ARRAY_COUNT erro...
Steps for 1089831:1. Open user's attached project ("XCodeBuild_CameraCapture_MissingLine.zip")2. Build and Run for iOS Result: in Xc... Read more
When changing window size of Split IMGUIContainer window, layout of pare...
How to reproduce:1. Open the user-submitted project2. Open "Window" -> "Split IMGUI Container"3. Scale the window Expected result... Read more
[iOS] Loading a scene after calling WebCamTexture.GetPixels causes the g...
Steps to reprodue: 1. Open attached project2. Switch to iOS and make a build3. Deploy to device4. When launched, tap 'GetPixels' but... Read more
Registry.GetValue crashes Unity build when using IL2CPP
Steps to reproduce:1. Add a Registry string value:Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios"Name: "EnableDebugPath"Value: "true... Read more
[Polybrush] Paint Vertex Colors compatible shaders are missing when pick...
To reproduce:1. Open any project that has Polybrush2. Try assigning Polybrush shaders to your material Expected: shaders are availab... Read more
[iOS][Metal] Changing RenderTexture.active corrupts screen on Devices wi...
When changing the Camera's render target to a RenderTexture, regular rendering is invalid. This only occurs on Metal, it works as ex... Read more
Animator.Root keyframes values are incorrect when previewing the Animation
How to reproduce:1. Open the attached project2. Select any model3. Preview and inspect the animation in the animation window4. Selec... Read more
Shortcut Manager - Vertifcal alignment of "Name" and "Bindings" in bindi...
When viewing Bindings in the Shortcut Manager, entries in the "Name" column will be vertically centered to their row, but entries in... Read more
Shortcut Manager - ArgumentOutOfRangeException when clicking inside the ...
If you are looking at the Binding Conflicts category in the Shortcut Manager and click inside the binding list, an ArgumentOutOfRang... Read more
LOD Group component contains references to Renderers of a different LOD ...
How to reproduce:1. Open the attached "1012406_repro.zip" project2. Select "LodGroup_1" GameObject from the Hierarchy3. In the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons