Search Issue Tracker
uGUI stops working after using Stylus on Note4
UI Components built with the new UI do not respond to the touched of fingers after using stylus. They do respond before using stylus. Read more
[ColorPicker] Color in the preview is way darker than it actually is in ...
Steps to reproduce: 1. Create new Unity project2. Set the Color Space to linear (Edit/Player Settings/Other Settings/Color Space)3. ... Read more
[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...
Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more
[Auto][LoadLevelAdditive] LoadLevelAdditive loads baked lighting as (no ...
To reproduce:1. Open attached project2. Open scene GenerateStuff3. Press space - It will load additively random set of levels 1 and ... Read more
(KERNELBASE) RaiseException crash on play
1) Open my attached project2) Press play Read more
[SpeedTree][WindZone] SpeedTree leaves are not visible on devices if win...
Speed tree leaves are not visible on android devices if wind zone is used in the scene Read more
100% CPU usage when using fallback characters from system font
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run- Note the CPU usage and the time it ta... Read more
[PropertyDrawer] Custom foldout on one element of an array affects every...
[ PropertyDrawer ] Custom foldout on one element of an array affects every element Reproduction steps: 1. Open the attached project2... Read more
[IL2CPP] Queue.Dequeue and BinaryReader.ReadInt32 significantly slower t...
To Reproduce: 1. Deploy the attached project (with debug symbols on) to an device.2. Run the app with time profiler in Instruments a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11