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9
votes
Fixed
[BakedGI] Overlapping UV islands causing black blotches, streched UVs, w...
Repro:1) Load attached project2) In the Scene window, set render mode to "Global Illuminaton -> Baked"2) Select the WALL object, ... Read more
3
votes
Postponed
White outlines on trees caused by Anti-Aliasing in forward rendering
To reproduce:1. Open project "AA white outlines"2. Open scene forward3. Notice white outlines on treesThey go away if you turn off A... Read more
0
votes
Duplicate
0
votes
Duplicate
0
votes
Fixed
HingeJoint2d does not connect to the world if created via script
To reproduce:1. Open the attached repro.unitypackage2. Open the scene repro3. Enter play mode - notice the paper clip falls through ... Read more
0
votes
Not Reproducible
0
votes
Fixed
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