Search Issue Tracker

4
votes
Not Reproducible

WebGL crashes continuously

WebGL

-

Jun 24, 2015

-

Version/s: 5.1.1f1

Read more

0
votes
Fixed

tables not always displayed correctly in the Manual

Docs - Infrastructure

-

Jun 24, 2015

-

Version/s:

http://forum.unity3d.com/threads/why-is-unity-documentation-so-bad.335889 Read more

1
votes
By Design

SyncListStruct class not initialized.

Networking

-

Jun 24, 2015

-

Version/s:

When using a SyncList class derived from SyncListStruct, the member variable gives the error "SyncList not initialized" at runtime w... Read more

0
votes
Fixed

[Test]Light color change via API makes wrong color on Baytrail

Global Illumination

-

Jun 25, 2015

-

Version/s: 5.2.0a4

Changing the light color to red via API used to apply red light to trees and terrain on Baytrail, but recently this began making the... Read more

0
votes
Fixed

[GLES] Scene view is not rendered if gles forced

Graphics - General

-

Jun 25, 2015

-

Version/s: 5.2.0a4

1. Open project.2. Notice that scene view is black. Read more

1
votes
Fixed
0
votes
Duplicate

[RetinaSupport] Changing layout when editor is in external display moves...

Editor - Other

-

Jun 25, 2015

-

Version/s: 5.2.0a4

To Reproduce: 1. Open any project on a retina mbp and move to an external display.2. Change layout.3. Observe that the editor is mov... Read more

1
votes
Not Reproducible
3
votes
By Design

[CharacterController] isGrounded returns wrong values while character is...

Physics

-

Jun 23, 2015

-

Version/s: 5.1.0p1

Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more

0
votes
Fixed

ClientRpc calls dont work from within property setter functions.

Networking

-

Jun 25, 2015

-

Version/s:

ClientRpc calls dont work from within property setter functions. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.