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[Mac] Debugger corrupts vector2 values
Repro steps: 1. Open the provided scene2. Open the script3. Press the "Play" button in MonoDevelop4. Add a breakpoint on line 10 (wh... Read more
Deferred camera throws an error with RenderTextures if the viewport is n...
Steps to reproduce:1. Open attached project2. Open "test" scene3. Notice the "Dimensions of color surface does not match dimensions ... Read more
Render textures/reflection probes data breaks when download a project fr...
Steps to reproduce:1. Download and open the attached project2. Upload to collaborate3. Delete the project folder4. Download project ... Read more
Light bleeds through occluder edges when Final Gather is enabled
When Final Gather is enabled, occluders are not taken into account during the baking process, To reproduce:1) Open attached project ... Read more
GridLayoutGroup becomes corrupted when upgrading from older Unity to newer
To reproduce: 1. Open Unity 5.5.3f12. Open attached project3. Open "UItest" scene4. You will see the UI showing up as intended5. Clo... Read more
Drawing Vector4 field in the Inspector using PropertyField shows 4 diffe...
To reproduce: 1. Open attached project2. Select Cube in the Hierarchy3. Observe Mesh Renderer Component's Lightmap Tiling Offset pro... Read more
Handles (Position, Rotation, etc) do not work when the handles are used ...
Steps to reproduce:1. Open attached project2. Open "Test01" scene3. Try to move the position and rotation handles4. Click on check b... Read more
Deferred rendering on a camera, causes mirrored image to appear, when "C...
To reproduce:1. Create new project.2. Create new "Plane" in the scene at (0,0,0).3. Select Camera, and set it's "Clear flags" to "De... Read more
[HoloLens] Memory usage in release builds is 2x larger compared with deb...
Steps to reproduce:1. Open attached project2. Build WSA Universal 10 solution3. Open VS solution4. Deploy on HoloLens using debug/ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List