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0
votes
Not Reproducible

Can't create prefabs from Scene objects

Assets Management

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Mar 12, 2015

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Version/s: 5.1.0a2

1. Open attached project (or simply import Mecanim Example Scenes into a new project)2. Open Animator Controller scene3. Drag the U_... Read more

0
votes
Fixed

Unity crashes while building on 'Repacking sprite aliases'

2D

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Mar 10, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project to the case http://fogbugz.unity3d.com/default.asp?679904.2. Build scene 'scene_splash_m... Read more

0
votes
Fixed

AddEvent() in StateMachineBehaviour crashes Unity

Animation

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "case_679823-Repro" project2. Open "ReproScene" scene3. Run SceneUnity crashes. ... Read more

0
votes
Fixed
0
votes
Fixed

webGL building and running documentation links to a dead link and has a ...

Docs - Manual

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Mar 10, 2015

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Version/s: 5.0.0f4

1) What happenedThe webGL building and running documentation links to a dead link and has a TODO in it -repro:--go tohttp://docs.uni... Read more

0
votes
Fixed

Alpha Numeric Sort in Preferences is not listed in the docs

Docs - Manual

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Mar 12, 2015

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Version/s: 5.0.0p1

Alpha Numeric Sort option in preferences is not pictured or described in the documentation. It's an option that enables a new button... Read more

4
votes
Not Reproducible

Crashes while building assets for scene 0

Graphics - General

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Mar 11, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project '679591.zip'2. Try to build scene 'u'.3. Unity freezes on 'building assets for scene 0' Read more

0
votes
Not Reproducible

Moving generated mesh in play mode causes crash

Graphics - General

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "case_679817-Virtual_Warefare" project2. Open scene3. Run scene in editor4. Try ... Read more

0
votes
Duplicate

Calling Wait on a new Version Control Task object crashes the Editor

Version Control

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Mar 12, 2015

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Version/s: 5.1.0a2

Execute this code and Unity will crash:var t = new UnityEditor.VersionControl.Task ();t.Wait (); Maybe Unity should guard itself som... Read more

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