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ArgumentException is thrown when leaving Prefab Edit mode during Script ...
How to reproduce: 1. Open the attached "TestFor1081094.zip" project2. Select GameObject Prefab from the Assets folder3. In the Inspe... Read more
MeshTopology.Quads generates a draw call that uses 3 point patches inste...
According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more
[Windows] mono_internal_hash_table_lookup crashes when entering to Play ...
To reproduce: 1. Download attached project "Assignment1.zip" and open in Unity2. Open "main-test" scene3. Enter Play mode Expected R... Read more
[2D] [2d Triangle] Warnings appear in console when using 2d Triangle pac...
Two warnings appear in console when using 2d Triangle package Steps to repro:1. add com.unity.2d.triangle package to your project2. ... Read more
Assets with serializedVersion: 6 meshes are not rendered
Steps:1. Open attached project "MeshImportFail-withScript.zip"2. Select the "TestMesh" mesh asset and check the Preview window Expec... Read more
An Asset for a moment appears in the wrong folder after importing some t...
Repro steps:1. Open user attached project2. Go to "Assets/ImportToHere"3. Right-click in the folder and in the context menu select "... Read more
Unity freezes when importing a specific .FBX file
How to reproduce:1. Create a new project2. Drag cylinder.FBX file into the Project Expected result: cylinder.FBX is imported into Un... Read more
New Brush and Terrain Layer assets are called "Untitled"
When creating a new Brush or Terrain Layer assets, by default a name "Untitled" is assigned instead of expected "New Brush" and "New... Read more
[UWP] After building project on .NET backend two exceptions are printed ...
Steps to reproduce:1. Create new project2. Switch platform to UWP3. Change scripting backend to .NET4. Build Project Expected result... Read more
Package Manager UI - Detail view layout is broken when using 2.0.1 on 20...
When using Package Manager UI version 2.0.1 with Unity core 2019.1, the layout of the detail view will be broken. The content inside... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code