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Application.logMessageReceivedThreaded doesn't appear to log any messages
How to reproduce: 1. Open attached script in a new project2. Attach script to any game object3. Play the scene- The script should ou... Read more
Color Picker becomes corrupted after typing out of bounds value in color...
- Select the Main Camera in a scene and click on the color for Background in the Inspector to open the Color Picker- Type some large... Read more
Console gets spammed with warning message making the Editor slow
- Make sure you have Antialiasing set to at least 2x in Quality Settings- On a Camera in a scene, check the HDR option- Click on the... Read more
Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
[ConfigurableJoints] Target Velocity does not move object unless Positio...
How to reproduce: 1. Open attached project2. Open scene test.unity3. Select Cube 14. Set the X vector of the Target Velocity of the ... Read more
Hierarchy tab text says UnityEditor.Hierarchy
Regression from 5.0, where it says only Hierarchy, like it should Read more
Unity fails to generate proper VS2013 solution when there's umlauts in t...
-e Unity fails to generate proper VS2013 solution when there's umlauts in the path to the Unity project -repro:- have unity project ... Read more
Unity Analytics 1.8 not working with WSA 8.1 or WP 8.1
Reproduced on 5.0.0f1, 5.0.0f4; Repro steps:1. open project "AsUnityAnalytics.zip";2. try to build to WSA (8.1 or phone 8.1) platfor... Read more
[AssetBundles] Streamed scenes don't draw layered UI in canvases correctly
How to reproduce: 1. Open attached project2. Open scene1.unity- Scene contains a simple canvas with a single button and some text- T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used