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0
votes
Fixed

Using GetCurrentMethod causes exceptions on WebGL

WebGL

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Feb 27, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project2. Build&Run on WebGL3. Press button4. It invokes GetCurrentMethod an... Read more

0
votes
Not Reproducible

PluginInspector properties are not taken into account when building player

Deployment Management

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Feb 27, 2015

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Version/s: 5.0.0f3

Steps to reproduce:1. Open attached project.2. Open scene 'PluginInspectorIssue'.3. Check .dll properties:Plugins\x86\KurdifyEngine.... Read more

6
votes
Fixed

[Raycast] When terrain is changed but not saved, RaycastHit.point return...

Terrain

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Feb 27, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open 'TerrainRaycastBug' project2. Open 'TerrainRaycastBug' scene3. Switch to scene view4. The red... Read more

0
votes
Fixed
0
votes
By Design

[Deferred Rendering] Objects receive shadows regardless of their rendere...

Shadows/Lights

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Feb 27, 2015

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Version/s: 5.0.0f3

To reproduce the bug please follow the steps1. Create new project2. Open new scene3. Change rendering path to "Deferred" (Edit>Pr... Read more

0
votes
Fixed

SurfaceEffector2D prevents other forces from being applied, such as to m...

Physics2D

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Feb 27, 2015

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Version/s: 5.0.0f1

The problem here is that the impulse-force being applied is swamping any forces that the end-user is applying. Note that you cannot ... Read more

0
votes
Fixed

'Manual>Reflection Probe' misses description for 'Use Occlusion Culling'

Docs - Manual

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Feb 28, 2015

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Version/s: 5.0.0f4

'Manual>Reflection Probe' misses description for 'Use Occlusion Culling' /Manual/class-ReflectionProbe.html There's a checkbox in... Read more

0
votes
Fixed

GizmoType.SelectedOrChild is ignored when parent is selected

Scene/Game View

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Feb 28, 2015

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Version/s: 5.0.0f2

1. Open 'Scene' in the included project.2. Note the 'Thing' MonoBehaviour with an accompanying editor class configured to draw a cub... Read more

0
votes
Fixed

UI text input does not support copy/paste on WebGL build

WebGL

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Mar 02, 2015

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Version/s: 5.0.0f3

How to reproduce:1. Create a new project2. Place UI>Input Field to the scene3. Save the scene4. Play it, copy and paste something... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

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