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Regression: layers window appears in wrong place and gives error
Regression: layers window appears in wrong place and gives error not reproduced on 5.1.0b2 1 Open Editor 2 Find "Layers"-drop-down... Read more
Clicking on checked Compress using ETC1 box does not uncheck the box
The check box for Compress using ETC1 (split alpha channel) cannot be unchecked. 1. import a sprite into the editor 2. click on the... Read more
Cutting a clip in FBX importer messes up other clips
To reproduce: 1. Open attached project 2. Enter play mode Expected result: The model's arm does not twitch Actual result: It twitche... Read more
OSX Cmd+Tab not working
Steps to reproduce : - create a new project and save a scene - go to Build Settings > Player Settings - change the Mac Fullscreen m... Read more
Windows: Failure to build with custom WebGL Template
-e: Trying to build a webgl with a custom template fails with an error -repro --Create a "WebGLTemplates" directory in Assets --Cop... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac 2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name 3. Run Unity Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow