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[UX] Description Text in the Package Manager Window is unable to be sele...
How to reproduce:1. Create a new project2. Open the package manager window3. Try to select text in the description Expected result: ... Read more
[TextMeshPro] Text disappears when texture quality is changed in a Stand...
How to reproduce:1. Open user's project2. Go to File > Build And Run3. When the game starts, press O, or settings button in the r... Read more
FBX model import crash on UnityFBX::ConvertFBXSceneToImportScene
Steps to reproduce:1. Open any Unity project2. Import the attached battery.fbx (the asset originally comes from this pack https://as... Read more
[iOS] iPhone X "RenderTexture.Create failed: requested size is too large...
Steps to reproduce:1) Download attached project and open in Unity2) Make sure Gles2 is set in the Player Settings3) Build and Run "E... Read more
Editor crashes on AssetDatabase::GetAssetImporterVersions when closing p...
How to reproduce:1. Download and open attached "Dark Days Darker Nights" project2. Load scene "DemoScene" from Assets/Scenes3. Close... Read more
VS project file .csproj doesn't show correct name when opening C# Projec...
To reproduce:1. Create a new project2. Create a new script in Project window3. In the project window right click "Open C# Project"4.... Read more
Animator Optimize Transform Hierarchy optimizes transform incorrectly wh...
How to reproduce:1. Open user's project2. Press Play3. Select "Combined Skinned Meshes" in the Hierarchy4. In the Inspector, find An... Read more
Problem recording custom components
Bug coming from @metroidsnes in the forum:https://forum.unity.com/threads/feedbacks-for-experimental-feature-gameobjectrecorder-2017... Read more
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps:1. Open user attached project2. Select "CharlieRunAni" in the Project Window3. Open it in the Animation Window4. In the ... Read more
2018.3: GraphicRegistery.RegisterGraphicForCanvascauses GCAlloc always
To reproduce:1. Open user attached project2. Make a Windows Standalone build3. Run standalone build4. Connect Unity Profiler5. Switc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- Reflection probe not applied when viewing objects up close at certain angles with "Forward+" Rendering Path
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px