Search Issue Tracker
Fixed in 2022.3.14f1
Fixed in 2022.3.X, 2023.3.X, 2023.3.0a15, future release
Votes
0
Found in
2020.3.47f1
2021.3.24f1
2022.2.17f1
2023.1.0b13
2023.2.0a11
2023.3.0a3
Issue ID
UUM-34446
Regression
No
Profiler Preference Settings padding is not uniform with the rest of Preferences
How to reproduce:
1. Open any project
2. Navigate to Edit > Preferences... > Profiler
3. Observe Profiler Preference options description and icon padding on the left side
Actual result: Padding on the left is none or less than the General Preferences options
Expected result: Padding on the left is the same as the General Preferences options
Reproducible with: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
Resolution Note (fix version future release):
Padding is now uniform with the rest of the preferences