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[ImageEffects][OpenGL] DoF Bokeh on GLES crashes editor/player in "SetCo...
The following crashes editor: 1) Adding a bokeh texture whilst running editor in GLES 2) Switching editor to GLES whilst a Bokeh tex... Read more
RemoveUnusedAssetsImmediate causes GC to completely delete unused assets...
Steps to reproduce: 1. Open attached project 2. In top menu, select "DO_IT > Now" 3. Notice MissingReferenceException in console T... Read more
When canvas is set to pixel perfect and the camera is looking at the wat...
Reproduction steps: 1) Open the attached project (ReproProject.zip) 2) Open and play "proba" scene 3) Notice that UI elements are fl... Read more
Decal property is not transfered to Standard Shader
Info: Small bug, Standard shader _DetailAlbedoMap is not transfered to Decal shader _DecalTex. Steps: 1. Create material that uses ... Read more
[MemoryLeak] After playing scene, more memory is allocated than released
Steps to reproduce: 1. Turn on Task Manager to monitor the leak 2. Play and stop empty project repeatedly (w/o any objects in it at ... Read more
[GLCore] Creating empty render texture, has its color uncleared
Info: New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Projec... Read more
MSAA render textures + image effects combination not working
Project Steps: 1. Select render texture "New Render Texture" 2. And change its type to "ARGB Float" 3. And back to "ARGB32" 4. Notic... Read more
[OSX] Opening the some views (In different window) results in bordless w...
Info: First time opened view (seperated window) has no borders/shadows. Project Steps: 1. Open project. 2. Open "console view", mak... Read more
[WebGL] crackles when playing short audio clip often
-e: see title, weird noises when playing in WebGL but fine in Editor and standalone -repro: --open attached scene in editor --enter... Read more
[OSX] Fullscreen + scaling + MSAA frequent resizing causes screen artifacts
Project Steps: 1. Build & Run. (Builded player in ../Bin folder) 2. The player gong to resize itself every 2 seconds. 3. Take close... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers