Search Issue Tracker
[Android, iOS][Touch] Touch is 1-2 frames late
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/220 Looks like touch input on Touchscreen is 1-2 ... Read more
[OSX] Unity beachballs when coming out of sleep
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/225 On OSX, with a project using the new input sy... Read more
[UWP] Ambiguous references when using Scripting Runtime Version 4.x Equi...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/159 Reproduction Steps:1. Create a new project wi... Read more
[Android] Hard crash in touch code
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/161 Forum thread here: https://forum.unity.com/th... Read more
[Editor] New input system does not detect device re-connection in the In...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/162 Read more
[Windows][Touch] Stylus touch.type input is detected as "Direct" instead...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/168 Device: Microsoft Surface Pro (Model: 1796) +... Read more
[Windows][Touch] Stylus touch.radius values are 0 or very exaggerated
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/169 Device: Microsoft Surface Pro (Model: 1796) +... Read more
[Windows][Touch] A new touchId isn't assigned to stylus input after the ...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/170Original Title: A new touchId isn't assigned a... Read more
[Windows][Touch] touch.pressure is always reported as 0
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/171 Device: Microsoft Surface Pro (Model: 1796) +... Read more
[Windows][Gamepad] DualShock added twice if DS4Windows/DS4Tools is insta...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/188 If DS4Windows or DS4Tools is installed and XI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera