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[Addressables] Exception on Addressables:LoadSceneAsync() when trying to...
Reproduction steps: 1. Open project "RacingConditionMinimalRepro.zip" 2. Build and run Expected result: "LocTest" Scene gets ... Read more
[MacOS][Metal] Game View is constantly flickering when active
How to reproduce: 1. Create a new Unity project 2. Make sure the Game View is visible 3. Move the mouse around or resize the Game Vi... Read more
[Android][OpenGLES3] Objects with Shaders flickering when using URP + Ca...
Reproduction steps: 1. Open project "CameraStackRecordingIssue-2020.2.zip" 2. Open "SampleScene" 3. Build And Run on Android Expec... Read more
[Lost Crypt] Shaders are failing to upgrade resulting in pink materials ...
To reproduce: 1. Create a project in Unity 2021 (any release that supports URP 11) 2. Import package: Lost Crypt from the asset stor... Read more
[HDRP] Unable to duplicate currently selected Environment Library in Loo...
ArgumentOutOfRangeException error is thrown in the console. Steps to repro: 1. Create a new HDRP template project. 2. Windows > Re... Read more
[URP] NullReferenceException & ArgumentNullException errors thrown on ch...
-NullReferenceException is thrown on changing the name property of the "Screen Space Ambient Occlusion" Renderer Feature. -ArgumentN... Read more
[Visual Scripting] Typing indicator is not showing when selecting text i...
Typing indicator doesn't show when clicked in middle of the text for editing in a Unit Steps to Repro: 1. Create a new Project 2.... Read more
[Visual Scripting] Scene variables GameObject disappears from hierarchy ...
Scene variables GameObject disappears from hierarchy after saving and reloading scene Steps to Repro: # Create a new Project # Crea... Read more
Addressables Groups window is empty
Reproduction steps: 1. Open the user's attached project 2. Select Window/Asset Management/Addressables/Groups 3. Update Addressables... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab