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[Geomerics][Backport 5.4->5.3] Bake gets stuck if the object is position...
Repro steps: 1) Open the project and bakeproblem.scene in it 2) Change mymodel object's position to (1000,500,1000) 3) Click Build i... Read more
Compute shaders get included to every Assembly-CSharp-* project that has...
Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts ... Read more
[IL2CPP] App crashes with UnhandledException when protobuf-net is used
1. Open attached project 2. Build to iOS with IL2CPP Note: no repro with mono backend Read more
[Animator] Animator.GotoState: State could not be found
Reproduction steps: 1) Open attached project 2) Open scene "Scene" 3) Enter play mode --- You will see 2 warning in the console: Ani... Read more
[iOS] Application crashes after an appended build when using Cardboard S...
Steps to reproduce: 1. Open attached project 2. Open 'DemoScene' (Assets/Cardboard/DemoScene) 3. Build the project for iOS 4. Buil... Read more
Build settings contain error: Your lisense does not cover Tizen Licensin...
Build settings contain error: Your license does not cover Tizen Licensing for XBox360 target support Info message in Build Settings... Read more
[WP8.1][WSA] Serialization issue listing enums
Reproducible on 5.2, 5.3.3, 5.4.0. In editor serialized enums are showed in subcategories, but on WP 8.1 platform, they are showed ... Read more
[Collision] OnParticleCollision does not work on planes collision mode.
Enabling "Send collision messages" on a particle system collision module works only for world collisions and not for planar collisio... Read more
GI warnings and errors "Error adding system: Data not available." when s...
To reproduce: 1. Open attached project 2. Open scene 2 3. Open scene Terrain not square 4. Notice warnings in console: GI output for... Read more
Editor crash caused by Sliders Null Reference
Reproduction steps: 1) Open project attached in the edit and proceed to scene "MoviePlayer". 2) Notices in the inspector that slider... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time