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0
votes
Fixed

[Crunched] Baking lightmap crashes at crnd::crn_unpacker::unpack_dxt5 wh...

Asset Loading

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Apr 01, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project "784876.zip" 2. Open scene "Scenes/testscene" 3. In hierarchy, select "BakeCube" 4. Ma... Read more

0
votes
Fixed

Playable.CastTo crashes Unity

Director

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Apr 01, 2016

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Version/s: 5.4.0b11

Steps to reproduce: 1. Open attached project 2. Open scene "CrashAnimation" 3. Run the scene Unity crashes Reproduced with: 5.4.0b... Read more

0
votes
Fixed

The WWW and UnityWebRequest classes currently don't support HTTPS TLS 1....

Android

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Mar 02, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device with Android versions prior to 5.0 (... Read more

0
votes
Won't Fix

Opening shader with Visual Studio while CS project doesn't exist results...

CodeEditors

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Feb 03, 2016

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Version/s: 5.4.0b4

Opening shader with Visual Studio while CS project doesn't exist results in errors Steps: 1. Create new project 2. Create shader 3.... Read more

0
votes
Fixed

[WebGL][Win]AudioClip.length is multiplied by ~4.53 when loaded through WWW

WebGL

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Mar 28, 2016

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Version/s: 5.3.2f1

Repro steps: 1) Open the project and Main.scene 2) Build and run it for WebGL 3) In the browser open up the Console 4) Notice the di... Read more

0
votes
Won't Fix
1
votes
Fixed

EditorGUILayout.EnumMaskField is misleading by stating that Enum is retu...

IMGUI

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Mar 31, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Open attached project 2. In top menu, open window "Tools > EditorGUILayout.EnumMaskField Reports Incorrect V... Read more

0
votes
Fixed

Crash in AnimationClipPlayable::SetClip when playing scene

Animation

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Apr 01, 2016

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Version/s: 5.4.0b12

To reproduce: 1. Open attached project (repro784839.zip) 2. Run Test scene 3. Resume scene if it gets paused by error 4. Editor cra... Read more

1
votes
By Design

When V-Sync is disabled Input.GetAxis() returns near 0 values in standal...

Input

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Mar 31, 2016

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Version/s: 5.3.4f1

To reproduced the issue follow the steps: 1. Open "testInput" project 2. Open "1" scene 3. Make sure virtual sync is disabled in qua... Read more

0
votes
Fixed

Lightmap Indexes Overwritten on Additive Level Loads

Global Illumination

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Mar 31, 2016

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Version/s: 5.4.0b10

Repro steps: 1) Open the project 2) Build Lighting for scenes Scene1/Scene2/Scene3 3) Open the main scene and play it 4) Notice all ... Read more

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