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1
votes
Fixed

Low Pass Frequency slider is mapped between 0 - 22000 hz instead of 10 -...

Audio

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Dec 17, 2016

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Version/s: 5.4.3p3

How to reproduce: 1. Open attached project2. Open scene "LowPassIssue"3. Select Main Camera4. Change the value "Frequency" in the Lo... Read more

0
votes
Fixed

Shader function ComputeScreenPos does not actually compute screen positi...

Shaders

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Dec 16, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open the attached project2. Open the scene view3. Move the Quad along any axis Expected result: q... Read more

0
votes
Fixed

Unity crashes when changing RectTransform values after deleting a Canvas...

UI

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Dec 20, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (Crash on RectTransform delete.zip)2. Open the Assets/Scene.unity scene3. Select "Ca... Read more

0
votes
Won't Fix

Rigidbody with child colliders changes parents position slightly

Physics

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Dec 04, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Create a new project2. Create an empty game object and attach 'Rigidbody' to it3. Turn off gravity in the rig... Read more

0
votes
Fixed

Using OverrideGeometry on instantiated sprite produces different results...

Graphics - General

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Dec 20, 2016

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Version/s: 5.5.0f2

How to reproduce:1. Open user provided project2. Enter play mode and note that all sprites change to yellow3. Build for Standalone5.... Read more

0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

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Dec 08, 2016

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Version/s: 5.5.0f3

this has been pushed to trunk Read more

0
votes
Won't Fix

Crash in mecanim::skeleton::SkeletonPoseComputeGlobalQ when enabling ani...

Animation

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Dec 17, 2016

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Version/s: 5.6.0b1

To reproduce:1. Open attached project (repro862303)2. Run Swamp scene3. Select golem game4. Enable animator Actual: Editor crashesEx... Read more

0
votes
Fixed

[Mobile] Compressing Reflection Probes to 'RGB Compressed PVRTC 4 bits' ...

Mobile

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Dec 20, 2016

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Version/s: 5.5.0p1

When a Reflection Probe is set to 'RGB Compressed PVRTC 4 bits' in the Import Settings, 'RGB 24 bit' compression is applied instead.... Read more

1
votes
Won't Fix

GizmoManager::BuildGizmosForGameObject crash caused by prefab script com...

Inspector Functionality

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Dec 15, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1 Open "Testing Making a Turn-Based Strategy Game.zip" project2. Open "Hexagon Grid" scene3. Press play 0x0000000... Read more

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