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[Linux][Vulkan] Crash on "__sigaction" when Vulkan is set as default Gra...
Reproduction steps:1. Create and open a new Project2. Go to Edit > Project Settings > Player window3. Under “Other Settings” u... Read more
Equals method check returns true when “alignToGround” and “positionJitte...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode... Read more
[XRIT] Hovering or selecting objects in Play Mode is not working when "X...
Steps to reproduce:1. Open the attached user's project "OpenXrInstantiateTest.zip"2. Launch Oculus Link with Quest 2 device3. Enter ... Read more
[XR Interaction Toolkit] XRUIInputModule does not handle drag properly w...
Steps to reproduce:1. Open the attached user's project "UIDragBugRepro.zip"2. Launch Oculus Link on a Quest 2 device and enter Play ... Read more
RegisterValueChangeCallback is not called when changing the function field
Reproduction steps:1. Open the attached project “CallbackBug”2. Open the scene “Assets/Scenes/SampleScene”3. In the Hierarchy window... Read more
[Android] Player crashes on "null pointer dereference" when VFX effects ...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device Expected result: The player does no... Read more
Orthographic Projection affects CameraCullPlanes when using custom Proje...
Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierarchy... Read more
Multiple elements of an array are not selected in the Inspector window w...
How to reproduce:1. Open the attached “Element.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. I... Read more
Errors are thrown when using custom AssetImporter scripts
Reproduction steps:1. Open the attached project “ImporterBug”2. In the Project window select “Assets/justcube” fbx file3. Inspect th... Read more
Android Install Location cannot be changed in Player Settings
Reproduction steps:1. Open the attached Project “BugRepro” using Android build target2. Go to Player Settings3. Change the “Install ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal