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0
votes
Postponed

Animator: Long parameter names for blend trees get trimmed

Animation

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Nov 19, 2014

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Version/s:

Blend tree doesn't show full parameter name on it and trims it after 7th char.Expected: Show '...' in the end of the name if it was ... Read more

0
votes
Fixed

Getting the material of a mesh renderer causes the mesh to become invisi...

Graphics - General

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Nov 06, 2014

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Version/s: 5.0.0b12

Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the... Read more

1
votes
Duplicate

Regression: having an object with content size fitter always marks scene...

UI

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Nov 19, 2014

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Version/s: 4.6.0f2

To reproduce this bug: 1. Import the attached package 'case_649156_fitter'2. Open the scene3. It has Canvas and an object with Conte... Read more

0
votes
By Design

Animator: It is not obvious for a user the order of transitions for stat...

Animation

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Nov 19, 2014

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Version/s:

Animator: It is not obvious for a user the order of transitions for state with multiple links User is able to create few transitions... Read more

0
votes
Fixed

In BlendTree the animation name is not refreshing

Animation

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Nov 19, 2014

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Version/s: 5.0.0b14

In BlendTree the animation name is not refreshing 2) How can we reproduce it using the example you attached1 Create new project2 Cre... Read more

0
votes
Fixed

Setting zero rotation using Rigidbody.MoveRotation corrupts the state of...

Physics

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Nov 19, 2014

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Version/s: 5.0.0b1

Steps to reproduce:1. Download and open attached project2. Enter play mode. See error:transform.position assign attempt for 'GameObj... Read more

0
votes
Duplicate

Animator: when copying states, transitions are not copied

Animation

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Nov 19, 2014

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Version/s:

Animator: when copying states, transitions are not copied 1. Create animation tree with few states and transitions between them2. Se... Read more

0
votes
Fixed

Animator: having too many states slows down editor

Animation

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Nov 19, 2014

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Version/s:

Animator: having too many states slows down editorI've copy/pasted state nodes till it reached about 1000. At this point editor beco... Read more

0
votes
Fixed

MonoDevelop debugger crashes when expanding variable of type UnityEditor...

Mono

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Nov 18, 2014

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Version/s: 4.5.5f1

To reproduce this issue: 1. Open the attached project2. Open 'crash scene3. It has a GO with script attached4. Script has: "UnityEdi... Read more

0
votes
Fixed

[ReflectionProbes] Errors thrown in console after adding Particle system...

Graphics - General

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Nov 19, 2014

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Version/s: 5.0.0b13

To reproduce:1. Create new project2. Add particle system3. Click on Rendering in inspector4. Notice errors in console. Read more

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