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0
votes
Duplicate

[Editor] Shift selecting (multi selection) in scene view does not work

Scene/Game View

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Feb 08, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1) open the project 2) scene 'Main' 3) select cube in scene view 4) shift+select sphere in scene view Expected:... Read more

0
votes
Fixed

[Preferences][Windows] External editor setting is ignored and MonoDevelo...

Editor - Other

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Feb 08, 2016

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Version/s: 5.4.0b5

Repro steps: 1) Open the project 2) Open preferences and make sure external script editor is set to Visual Studio 3) Double-click on... Read more

0
votes
Not Reproducible

[GLCore] Game view full of artifacts

OpenGL

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Feb 04, 2016

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Version/s: 5.4.0b4

Most of the tabs contains artificts, the more complicated the scene the worse it looks. Reproduces on forward and deferred. Steps: ... Read more

0
votes
Fixed

[Directional Light] Real-time directional light shadows cause visual art...

Shadows/Lights

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Feb 08, 2016

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Version/s: 5.4.0b5

Directional lights shadows displays visual artefacts when viewed at an angle/at a distance in the Scene view. Repro steps: 1. Open ... Read more

0
votes
By Design

[Light] Some Baked/Mixed light shadow settings get cropped in the inspec...

Inspector Functionality

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Feb 08, 2016

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Version/s:

When resizing the inspector window, some of the text for bakes/mixed light shadow settings gets cropped. Repro steps: 1. Create a l... Read more

3
votes
Fixed

[WebGL] Builtin Anti-Aliasing does not work in scenes with Image Effects

WebGL

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Feb 05, 2016

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Version/s: 5.3.2f1

-e: Any Image Effect will disable Anti-Aliasing on WebGL -repro: --build and run test.scene from attached project --the image will... Read more

0
votes
Not Reproducible

[VR] Crash on first time run

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Unity crashes on play (Check the steps). Workaround fixes the problem per project. Steps: 1. Create new projects 2. Import oculus u... Read more

1
votes
Not Reproducible

[VR] Turning off camera crashes

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps: 1. Play scene 2. Turn off all cameras 3. Crash! Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more

0
votes
Fixed

Non-directional lightmaps for terrain without precomputed GI are too dark

Progressive Lightmapper

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Feb 03, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Download and open project "case_767429-Temp" 2. Open scene "Scene" 3. Build lighting Notice shadows cast by ... Read more

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