Search Issue Tracker
Crash on Coroutine::InvokeMoveNext when series of UnityEvents are invoked
Reproduction steps:1. Open the attached “repro-project“2. Open the “debug_for_bug“ scene (Assets/_Scenes/debug_for_bug.unity)3. Ente... Read more
[Win] Editor slows down on each subsequent run when using compute shaders
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more
Release player is consuming InitializationProfilerStartFrameRegistrator ...
User-provided reproduction steps:1. Install Superluminal2. Open the project “IN_32317”3. Build the project4. Add the Superluminal DL... Read more
2D Mobile Scene contains deleted Scene in the Build Settings
How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more
[UIToolkit] Wrong font colour is set for text with rich text tags when i...
How to reproduce:1. Open the user’s attached “TextColorRepro” project2. Observe the Game view Expected result: Both rendered text co... Read more
A change in source control is not registered when the names of two asset...
Reproduction steps:1. Open the attached “unity-asset-rename-test_clean.zip” project2. Open the Command Prompt in the project’s folde... Read more
Crash with multiple stack traces when using the EntityManager.CopyAndRep...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Demos/2. Setup/2b. Motion Properties/2b1. Motion Properti... Read more
Material thumbnail is shown as black when using HDRP/Lit Shader
How to reproduce:Open the attached project "Material 2022 2 8f1.zip" Expected results: The thumbnail of "New Material.mat" in the Pr... Read more
UI Builder: Text overlapping in the "Inspector" tab
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
Frame rate stutters in macOS Player when vSyncCount is 2 or more
Reproduction steps:1. Open “vSyncCountProject“2. Open “SampleScene“3. Build And Run4. Observe frame rate stats for 30 seconds Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor