Search Issue Tracker

0
votes
By Design

[Android] Graphics tear/get corrupted for a short time after multitaskin...

Mobile

-

May 27, 2019

-

Version/s: 2018.3, 2019.1, 2019.1.3f1, 2019.2

Reproduction steps: 1. Open "1158023" project 2. Build for Android 3. Launch build on Repro Device 4. Start to multitask and come b... Read more

1
votes
Active

[FBX Exporter] FBX Exporter doesn't export BlendShapes

Package: FBX Exporter

-

May 20, 2019

-

Version/s: 2.0.1-preview11

Reproduction steps: 1. Open "fbxexportbug.zip" project 2. Select "NPC1-StdF" Game Object in the Hierarchy 3. "GameObject" -> "Expor... Read more

0
votes
Fixed

Model faces have the wrong material applied after using the 'Probuilderi...

Package: Probuilder

-

May 19, 2019

-

Version/s: 4.0.5

How to reproduce: 1. Open user-submitted project (Unity_Testing-master) 2. Open the SampleScene 3. Select and focus on the 'Door_Pro... Read more

0
votes
Duplicate

[Android][LWRP] "Final Blit Pass" is called throughout Play mode

Package: Scriptable Render Pipeline Lightweight

-

May 04, 2019

-

Version/s:

Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project 2. "Build & Run" for Android with "Development Build" and "Autoc... Read more

0
votes
Fixed

NullreferenceException is thrown when creating a Terrain using a Script ...

Terrain

-

May 31, 2019

-

Version/s: 2019.1.0f2, 2019.1.4f1, 2019.2.0a8, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Case_1159201" 2. Navigate to Project -> Assets and open "TestBug" 3. In the hierar... Read more

0
votes
Not Reproducible

SkinnedMeshRenderer.SetPropertyBlock() does not set Color consistently w...

Graphics - General

-

May 21, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "TestSkinMeshPropertyBlock.zip" Project 2. Enter Play Mode 3. Obse... Read more

0
votes
Won't Fix

[Mac] Event.modifiers are not detected when EventType.KeyDown is used

IMGUI

-

May 21, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1156398") 2. Create a new GameObject 3. Attach "Test" script to the object 4.... Read more

1
votes
Fixed

[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...

Android

-

May 21, 2019

-

Version/s: 2018.4.0f1

To reproduce: 1. Open attached project 2. Build and run to Android device 3. Try to change the resolutionScalingFixedDPIFactor with ... Read more

0
votes
Won't Fix

Errors when selecting any item in hierarchy after upgrading project to a...

Scene Hierarchy

-

May 10, 2019

-

Version/s: 2018.4, 2019.1, 2019.1.1f1, 2019.2, 2019.3

To reproduce: 1. Open the attached project (download link) 2. Open scene "Scene_UI_Login" 3. Click on any item in the Hierarchy Act... Read more

0
votes
Duplicate

Inspector does not vertically pan when dragging components inside of a G...

Inspector Framework

-

Jun 01, 2019

-

Version/s: 2019.1.0a10, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Download the tester-submitted project(InspectorPanning) 2. Select the 'Inspector' GameObject 3. Attempt to drag... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.